Animate stickman: what next?
I still have a problem with kdenlive wrong aspect ration:
#541: kdenlive: wrong aspect ratio
3- waking up:
add floor + objects to give a perspective.
Start with a close up on the head/torso and slowly zoom out as his arms, belly and legs start moving...
#1139: How to make infinite ground that goes up to horizon in every direction?
4- waking up:
the character stops moving.
Instead, create a path that the camera will follow, always pointing at the character, while the latter starts to animate.