| Project: | The Wall |
| Component: | Code |
| Category: | feature request |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | active |
| Project wiki: | The Wall: animation project |
I want to create a very flat world. The horizon will often be visible in the camera view. The horizon is very far away, and very flat, as if the earth was a perfect sphere and very large (like our own).
I can add a plane and make it very large, but then the render time is tremendously increased even with the most modest scene.
Use do clippings ?
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