I'm looking for some tutorial on the curve modifier
Let's say I have a text object. How can I make the text object scroll into view following a curved path?
A few quick test have helped me to understand how it works... but I'm still confused on the dimensions to use: both the text and the curve are 2D objects, and somehow I must combine them to get the 3D result I'm after...
This issue can be considered fixed when I've been able to do that:
#536: Overshoot TV logo animation